Monday, March 23, 2015

Remastered, Remade, Ridiculous.

    So, God of War 3 is being remastered. After an announcement on the PlayStation Blog on Friday, we learned that yet another game is getting a boost up to the current generation.
  
 As of right now, on the PS4 there are about 6 'big' 60 dollar exclusives, and about 10 re-releases available on the platform. The Xbox One, on the other hand, has almost the same amount of exclusives as it does remakes, around 7 exclusives and 6 remakes. This obviously doesn't count the multi-platform releases like the Assassin's Creed games or Call Of Duty, just the exclusives and the re-releases. That's kind of crazy, mainly considering that some of those remakes/re-releases were only about a year or two old when they were remastered like The Last of Us, or Tomb Raider.
 
  In light of this announcement, I have to ask myself, is it too much? Sure, remasters and remakes have their place like with Grim Fandango, a game you couldn't have legally bought or even played on modern machines, or with some of the collections on the PS3, bringing games that were previously in standard definition to high def.
 
  I know some people who immediately dismiss remasters as a soulless cashgrab, and I can see why, to an extent. And in this age of digital distribution, is it really okay to remake a game and charge full retail price for it? I don't think so, but as with everything, context matters. Expecting people to go track down a discontinued console, and a specific game for said console is a little much, but remaking a game that is only a year old, however, seems a bit inexcusable. Not only is its console widely available, in the case of The Last of Us and Tomb Raider, so are the games.
  
 So, where do we draw the line as consumers? Do we let companies fill the gap in the initial months of a console's inception with remakes of games that are still easy to find? Or do we only accept those games that otherwise might just be lost to the ages, like Grim Fandango, or hell, maybe even Resident Evil on Gamecube. It's always the responsibility of the consumers to change the industry in a way that benefits everyone by voting with their wallets, and showing developers what we will and won't accept. I think remaking a game that is only two years old is silly, and that games should be made accessible for as many people as possible all while making consumer friendly decisions.

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